That is something that comes with the fully realized form of AR where sensors are able to take that locational data and combine it with visual data to map the digital to the real.īut is AR a purely visual medium? Likely no. You are missing the ability for a Pokemon to actually be hiding behind that bush in front of you. It is localized, yes, but it is not wholly contextual – the other side of the argument counters. In those ways, it is augmented reality, the only difference being the way the information is mediated. Pokemon GO combines locational data with a digital world in a way that creates a wholly new and meaningful experience that could not have existed otherwise. When you go outside to play Pokemon GO, you are creating a whole new experience that only exists when the digital world is blended with the real world. On the other hand, there are more components to augmenting your reality beyond the display and Pokemon GO has hit those pieces hard. This is the kind of experience you will get with a Microsoft Hololens, a Meta or a Magic Leap – all of which are promising pieces of technology, but are still potentially years away from getting into the hands of consumers. ![]() On one hand, many will argue augmented reality in its ‘full form’ includes some form of computer vision to overlay the digital world on your real one. Whether Pokemon GO is or is not augmented reality has been an interesting topic of debate in the grander tech community this week and there is merit to both sides of the argument. As we wandered around the city from hot spot to hot spot, the conversation wandered to a question that’s been rolling around my head for the last week – can we consider Pokemon GO as an example of augmented reality? Last night a group of ten friends and I wandered around San Francisco catching Pokémon.
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